集合

发布时间:2022-06-27 发布网站:脚本宝典
脚本宝典收集整理的这篇文章主要介绍了集合脚本宝典觉得挺不错的,现在分享给大家,也给大家做个参考。
import wx
from python实验2 import classinformation
class MyFrame(wx.Frame):
    def __init__(self,parent,id):
        wx.Frame.__init__(self,parent,id,title="班级信息收集程序",size=(600,400))
        pl = wx.Panel(self)
        self.title = wx.StaticText(pl,label="请输入要收集的班级、姓名、学号",pos=(200,20))
        self.label_id = wx.StaticText(pl,label="学号:",pos=(50,50))
        self.text_id = wx.TextCtrl(pl,pos=(100,50),size=(235,25),style=wx.TE_LEFT)
        self.label_bj = wx.StaticText(pl,label="班级:",pos=(50,90))
        self.text_bj = wx.TextCtrl(pl, pos=(100, 90), size=(235, 25), style=wx.TE_LEFT)
        self.label_xm = wx.StaticText(pl, label="姓名:", pos=(50, 130))
        self.text_xm = wx.TextCtrl(pl, pos=(100, 130), size=(235, 25), style=wx.TE_LEFT)
        self.bt_bc = wx.Button(pl,label="保存",pos=(100,170))
        self.bt_bc.Bind(wx.EVT_BUTTON,self.Baochun)
        self.bt_qx = wx.Button(pl,label="取消",pos=(200,170))
        self.bt_qx.Bind(wx.EVT_BUTTON, self.Cancel)

    def Baochun(self,event):
        id = self.text_id.GetValue()
        bj = self.text_bj.GetValue()
        xm = self.text_xm.GetValue()
        if id =='' or bj == '' or xm == '':
            message = '输入为空!'
        else:
            classinformation.baochuninformation(id,bj,xm)
            message = '保存成功!'
        wx.MessageBox(message)


    def Cancel(self,event):
        self.text_xm.SetValue('')
        self.text_bj.SetValue('')
        self.text_id.SetValue('')
        wx.MessageBox('取消成功!')


if __name__ == '__main__':
    app = wx.App()
    frame = MyFrame(parent=None,id=-1)
    frame.Show()
    app.MainLoop()

集合

集合

集合

集合

import wx
from python实验2 import classinformation
class MyFrame(wx.Frame):
    def __init__(self,parent,id):
        wx.Frame.__init__(self,parent,id,title="班级信息查询程序",size=(600,400))
        pl = wx.Panel(self)
        self.title = wx.StaticText(pl, label="班级信息查询程序", pos=(200, 20))
        self.label_id = wx.StaticText(pl, label="请输入要查询同学的学号:", pos=(100, 70))
        self.text_id = wx.TextCtrl(pl, pos=(100, 100), size=(235, 25), style=wx.TE_LEFT)
        self.bt_bc = wx.Button(pl, label="查询", pos=(100, 140))
        self.bt_bc.Bind(wx.EVT_BUTTON, self.Chaxun)
        self.bt_qx = wx.Button(pl, label="取消", pos=(200, 140))
        self.bt_qx.Bind(wx.EVT_BUTTON, self.Cancel)


    def Chaxun(self,event):

        id = self.text_id.GetValue()
        if id =='':
            message = '输入为空!'
        else:
            (a,b,c) = classinformation.chaxuninformation(id)
            message = """
            该同学姓名为: {:s}
            
            班级为:{:s}
            """.format(c,b)
        wx.MessageBox(message)

        pass

    def Cancel(self, event):

        self.text_id.SetValue('')
        wx.MessageBox('取消成功!')


if __name__ == '__main__':
    app = wx.App()
    frame = MyFrame(parent=None,id=-1)
    frame.Show()
    app.MainLoop()

集合

集合

集合

集合

import sqlite3



def baochuninformation(a,b,c):
        """
        :param a: 学生的学号 (id)
        :param b: 班级 (bj)
        :param c: 姓名 (xm)
        :return:
        """
        conn = sqlite3.connect('mrsoft.db')
        cursor = conn.cursor()
        e = (a,b,c)
        cursor.execute('insert into classinformation (id,bj,xm) values (?,?,?)', e)
        cursor.close()
        conn.commit()
        conn.close()

def chaxuninformation(a):
        '''
        :param a: 学号
        :return: 返回元组
        '''

        b=()
        conn = sqlite3.connect('mrsoft.db')
        cursor = conn.cursor()
        a=int(a)
        cursor.execute('select * from classinformation where id = ?', (a,))
        b= cursor.fetchone()
        cursor.close()
        conn.close()
        return b

        #b是一个元组



if __name__=='__main__':
    conn = sqlite3.connect('mrsoft.db')
    cursor = conn.cursor()
    # create table classinformation (id int(15) primary key, bj varchar (20), xm varchar (4))
    a = ('20', '信计1班', '李建宏')
    #cursor.execute('insert into classinformation (id,bj,xm) values (?,?,?)', a)
    #cursor.execute('delete from classinformation where id = ?', (20,))
    cursor.execute('select * from classinformation where id = ?', (20,))
    b = cursor.fetchone()
    print(b)
    cursor.close()
    conn.commit()
    conn.close()

集合

 

 

集合

 

 

import sysimport pygame

pygame.init()size = width, height = 640, 480screen = pygame.display.set_mode(size)color = (0, 0, 0)

ball = pygame.image.load("kkk.jpg")ballrect = ball.get_rect()

speed = [5,5]clock = pygame.time.Clock()while True:clock.tick(60)for event in pygame.event.get():if event.type == pygame.QUIT:pygame.quit()sys.exit()ballrect = ballrect.move(speed)if ballrect.left < 0 or ballrect.right > width:speed[0]if ballrect.top < 0 or ballrect.bottom > height:speed[1] = -speed[1]screen.fill(color)screen.blit(ball,ballrect)pygame.display.flip()

集合

 

import pygameimport sysimport random

class Bird(object): def __init__(self): pass def birdUpdate(self): passclass Pipeline(object): def __init__(self): pass def updatePipeline(self): pass

def creatMap(): screen.fill((255, 255, 255)) screen.blit(background,(0, 0)) pygame.display.update()

if __name__ == '__main__': pygame.init() size = width, height = 400, 650 screen = pygame.display.set_mode(size) clock = pygame.time.Clock() Pipeline = Pipeline() Bird = Bird() while True: clock.tick(60) for event in pygame.event.get(): if event.type == pygame.QUIT: pygame.quit() sys.exit() background = pygame.image.load ("kkk.jpg") createMap()

集合

 

 

 
 
import wx
from python实验2 import classinformation
class MyFrame(wx.Frame):
    def __init__(self,parent,id):
        wx.Frame.__init__(self,parent,id,title="班级信息收集程序",size=(600,400))
        pl = wx.Panel(self)
        self.title = wx.StaticText(pl,label="请输入要收集的班级、姓名、学号",pos=(200,20))
        self.label_id = wx.StaticText(pl,label="学号:",pos=(50,50))
        self.text_id = wx.TextCtrl(pl,pos=(100,50),size=(235,25),style=wx.TE_LEFT)
        self.label_bj = wx.StaticText(pl,label="班级:",pos=(50,90))
        self.text_bj = wx.TextCtrl(pl, pos=(100, 90), size=(235, 25), style=wx.TE_LEFT)
        self.label_xm = wx.StaticText(pl, label="姓名:", pos=(50, 130))
        self.text_xm = wx.TextCtrl(pl, pos=(100, 130), size=(235, 25), style=wx.TE_LEFT)
        self.bt_bc = wx.Button(pl,label="保存",pos=(100,170))
        self.bt_bc.Bind(wx.EVT_BUTTON,self.Baochun)
        self.bt_qx = wx.Button(pl,label="取消",pos=(200,170))
        self.bt_qx.Bind(wx.EVT_BUTTON, self.Cancel)

    def Baochun(self,event):
        id = self.text_id.GetValue()
        bj = self.text_bj.GetValue()
        xm = self.text_xm.GetValue()
        if id =='' or bj == '' or xm == '':
            message = '输入为空!'
        else:
            classinformation.baochuninformation(id,bj,xm)
            message = '保存成功!'
        wx.MessageBox(message)


    def Cancel(self,event):
        self.text_xm.SetValue('')
        self.text_bj.SetValue('')
        self.text_id.SetValue('')
        wx.MessageBox('取消成功!')


if __name__ == '__main__':
    app = wx.App()
    frame = MyFrame(parent=None,id=-1)
    frame.Show()
    app.MainLoop()

集合

集合

集合

集合

import wx
from python实验2 import classinformation
class MyFrame(wx.Frame):
    def __init__(self,parent,id):
        wx.Frame.__init__(self,parent,id,title="班级信息查询程序",size=(600,400))
        pl = wx.Panel(self)
        self.title = wx.StaticText(pl, label="班级信息查询程序", pos=(200, 20))
        self.label_id = wx.StaticText(pl, label="请输入要查询同学的学号:", pos=(100, 70))
        self.text_id = wx.TextCtrl(pl, pos=(100, 100), size=(235, 25), style=wx.TE_LEFT)
        self.bt_bc = wx.Button(pl, label="查询", pos=(100, 140))
        self.bt_bc.Bind(wx.EVT_BUTTON, self.Chaxun)
        self.bt_qx = wx.Button(pl, label="取消", pos=(200, 140))
        self.bt_qx.Bind(wx.EVT_BUTTON, self.Cancel)


    def Chaxun(self,event):

        id = self.text_id.GetValue()
        if id =='':
            message = '输入为空!'
        else:
            (a,b,c) = classinformation.chaxuninformation(id)
            message = """
            该同学姓名为: {:s}
            
            班级为:{:s}
            """.format(c,b)
        wx.MessageBox(message)

        pass

    def Cancel(self, event):

        self.text_id.SetValue('')
        wx.MessageBox('取消成功!')


if __name__ == '__main__':
    app = wx.App()
    frame = MyFrame(parent=None,id=-1)
    frame.Show()
    app.MainLoop()

集合

集合

集合

集合

import sqlite3



def baochuninformation(a,b,c):
        """
        :param a: 学生的学号 (id)
        :param b: 班级 (bj)
        :param c: 姓名 (xm)
        :return:
        """
        conn = sqlite3.connect('mrsoft.db')
        cursor = conn.cursor()
        e = (a,b,c)
        cursor.execute('insert into classinformation (id,bj,xm) values (?,?,?)', e)
        cursor.close()
        conn.commit()
        conn.close()

def chaxuninformation(a):
        '''
        :param a: 学号
        :return: 返回元组
        '''

        b=()
        conn = sqlite3.connect('mrsoft.db')
        cursor = conn.cursor()
        a=int(a)
        cursor.execute('select * from classinformation where id = ?', (a,))
        b= cursor.fetchone()
        cursor.close()
        conn.close()
        return b

        #b是一个元组



if __name__=='__main__':
    conn = sqlite3.connect('mrsoft.db')
    cursor = conn.cursor()
    # create table classinformation (id int(15) primary key, bj varchar (20), xm varchar (4))
    a = ('20', '信计1班', '李建宏')
    #cursor.execute('insert into classinformation (id,bj,xm) values (?,?,?)', a)
    #cursor.execute('delete from classinformation where id = ?', (20,))
    cursor.execute('select * from classinformation where id = ?', (20,))
    b = cursor.fetchone()
    print(b)
    cursor.close()
    conn.commit()
    conn.close()

集合

 

 

集合

 

 

import sysimport pygame

pygame.init()size = width, height = 640, 480screen = pygame.display.set_mode(size)color = (0, 0, 0)

ball = pygame.image.load("kkk.jpg")ballrect = ball.get_rect()

speed = [5,5]clock = pygame.time.Clock()while True:clock.tick(60)for event in pygame.event.get():if event.type == pygame.QUIT:pygame.quit()sys.exit()ballrect = ballrect.move(speed)if ballrect.left < 0 or ballrect.right > width:speed[0]if ballrect.top < 0 or ballrect.bottom > height:speed[1] = -speed[1]screen.fill(color)screen.blit(ball,ballrect)pygame.display.flip()

集合

 

import pygameimport sysimport random

class Bird(object): def __init__(self): pass def birdUpdate(self): passclass Pipeline(object): def __init__(self): pass def updatePipeline(self): pass

def creatMap(): screen.fill((255, 255, 255)) screen.blit(background,(0, 0)) pygame.display.update()

if __name__ == '__main__': pygame.init() size = width, height = 400, 650 screen = pygame.display.set_mode(size) clock = pygame.time.Clock() Pipeline = Pipeline() Bird = Bird() while True: clock.tick(60) for event in pygame.event.get(): if event.type == pygame.QUIT: pygame.quit() sys.exit() background = pygame.image.load ("kkk.jpg") createMap()

集合

 

 

 

import sysimport pygame

pygame.init()size = width, height = 640, 480screen = pygame.display.set_mode(size)color = (0, 0, 0)

ball = pygame.image.load("kkk.jpg")ballrect = ball.get_rect()

speed = [5,5]clock = pygame.time.Clock()while True:clock.tick(60)for event in pygame.event.get():if event.type == pygame.QUIT:pygame.quit()sys.exit()ballrect = ballrect.move(speed)if ballrect.left < 0 or ballrect.right > width:speed[0]if ballrect.top < 0 or ballrect.bottom > height:speed[1] = -speed[1]screen.fill(color)screen.blit(ball,ballrect)pygame.display.flip()

集合

 

import pygameimport sysimport random

class Bird(object): def __init__(self): pass def birdUpdate(self): passclass Pipeline(object): def __init__(self): pass def updatePipeline(self): pass

def creatMap(): screen.fill((255, 255, 255)) screen.blit(background,(0, 0)) pygame.display.update()

if __name__ == '__main__': pygame.init() size = width, height = 400, 650 screen = pygame.display.set_mode(size) clock = pygame.time.Clock() Pipeline = Pipeline() Bird = Bird() while True: clock.tick(60) for event in pygame.event.get(): if event.type == pygame.QUIT: pygame.quit() sys.exit() background = pygame.image.load ("kkk.jpg") createMap()

脚本宝典总结

以上是脚本宝典为你收集整理的集合全部内容,希望文章能够帮你解决集合所遇到的问题。

如果觉得脚本宝典网站内容还不错,欢迎将脚本宝典推荐好友。

本图文内容来源于网友网络收集整理提供,作为学习参考使用,版权属于原作者。
如您有任何意见或建议可联系处理。小编QQ:384754419,请注明来意。
标签: